Loading…
arrow_back View All Dates
Thursday, October 22
 

8:30am PDT

Continental Breakfast
Thursday October 22, 2026 8:30am - 10:15am PDT
Thursday October 22, 2026 8:30am - 10:15am PDT
Quinault Ballroom

8:30am PDT

Community Partner Showcase
Thursday October 22, 2026 8:30am - 4:00pm PDT
Thursday October 22, 2026 8:30am - 4:00pm PDT
Level 5 Foyer

8:30am PDT

Registration and Badge Pickup
Thursday October 22, 2026 8:30am - 4:00pm PDT

Thursday October 22, 2026 8:30am - 4:00pm PDT
Gallery

9:00am PDT

Opening Remarks
Thursday October 22, 2026 9:00am - 10:00am PDT
Thursday October 22, 2026 9:00am - 10:00am PDT
Elwah Ballroom

10:15am PDT

Sustaining Voice: Digital Media, Indigenous Representation, and Institutional Trust
Thursday October 22, 2026 10:15am - 10:35am PDT
Museums have produced video and media for decades—but what does it mean to design media that sustains voice over time?


In an era shaped by AI-generated content, rapid platform change, and evolving expectations around access, the question is no longer only how voice is captured. It is also how voice is mediated, translated, maintained, and trusted. This session examines how digital systems and human processes shape how museums represent the voices of artists, people, and communities.


While many institutions create subject-based videos, these projects are often treated as one-off assets tied to a specific exhibition or platform. This case study reframes media as infrastructure: a network of decisions across production, interviewing, editing, captioning, interface design, playback, and maintenance. Together, these decisions determine how voice is experienced, accessed, and understood.


Drawing from Crystal Bridges Museum of American Art’s Artist Voices video series, developed as part of the museum’s 2026 expansion reinstallation, this session explores how museums can design media systems that preserve the integrity of voice across in-gallery video stations, web platforms, social media, and future reuse. The series focuses on living artists, where voice is collaborative but shaped through many stages of production. Interviewing, editing, pacing, translation, captioning, and platform design all influence what is shared, emphasized, and sustained.


The session will give particular attention to the representation of Indigenous voices within artist-centered media, including mini-documentaries featuring artists Nicholas Galanin and Lily Hope. In this context, sustaining voice requires more than recording an interview or presenting an artist’s words. It requires attention to agency, authorship, cultural specificity, and how institutional editing can either preserve complexity or unintentionally flatten it. The framing of questions, filming relationships, and edit decisions all shape how Indigenous perspectives are carried forward.


A video may begin as a conversation, but it reaches audiences through layers of editing, translation, accessibility, design, and institutional decision-making. These choices shape meaning, access, and trust.


The session will also address practical decisions that support sustainability, including dual-language open captions, standardized media formats, multi-platform design, consistent playback, and coordination between content, design, technology, and installation teams. These choices show how accessibility, consistency, and technical planning are essential components of ethical digital interpretation.


Attendees will leave with strategies for designing digital media as durable systems rather than isolated outputs, with approaches for balancing authenticity, accessibility, longevity, and audience trust.
Speakers
avatar for Kimberly Ly

Kimberly Ly

Senior Interactive Media Producer, Crystal Bridges Museum of American Art
Kimberly Lý is a Vietnamese American interactive media producer, visual artist, and DEAI advocate with over nine years of experience in museums. At Crystal Bridges Museum of American Art and The Momentary, she leads the development of digital and in-gallery experiences, bridging... Read More →
Thursday October 22, 2026 10:15am - 10:35am PDT
501 Chiwawa

10:15am PDT

From Audience to Author: Remaking Museum Storytelling from the Outside In
Thursday October 22, 2026 10:15am - 11:00am PDT
What does it mean to build museum digital experiences and storytelling with a community, rather than for one?

Digital storytelling in museums has long promised connection to audiences, to communities, to collections. But too often digital becomes a delivery mechanism for the museum's existing narrative. This panel argues for something harder and more necessary. Museums are experiencing a paradigm shift; audiences have more choices, more skepticism, and less patience for institutional voice, and polarizing political and social challenges have directly impacted and had a chilling effect on the field’s efforts to address whose stories are being told. This panel looks at how three museums across the country respond using digital storytelling, challenging the power balance between audiences and museums, and addressing how and where audiences and media take up space within the museum. 

These projects aim to decenter the museum’s perspective and prioritize stories and experiences that don’t orbit the object, the canon, or the curatorial imperative, but instead emerge from lived experience. They are not just a way to deliver interpretation, but show new ways to listen first, follow the lead of communities, and truly build trust that leads to shared authorship.

The MFA Boston's reimagined 18th-century galleries, opening June 2026 in conjunction with the 250th anniversary of American Independence, feature an immersive, multi-layered in-gallery audio experience designed in close collaboration with a community advisory group. 

The Nelson-Atkins Museum of Art's A Frame of Mind podcast, uses the museum's collection as a lens to examine belonging, identity, race, and community memory, using audio storytelling to be genuinely accountable to a moment and to its city.

The Isabella Stewart Gardener Museum’s video roundtable featuring Jewish and Christian spiritual leaders and thinkers welcomes visitors to the exhibition "The Book of Esther in the Age of Rembrandt". It models a way to explore the continued relevance of the biblical story of Esther here and now, when Jewish communities in the US are fractured and Esther has become a tool of Christian nationalism.

These digital experiences engage community members as co-authors: shaping both story frameworks and the experience design. Together they ask: what does building trust and connection actually require? How do we know when it's working, not by our metrics, but by theirs? And how do we build digital experiences that translate something true about a community's relationship to culture, history, and place?

These questions sit at the core of what digital storytelling is trying to do and what has become increasingly challenging in the wake of the current political climate. Together, the panelists will explore the structural, editorial, and ethical choices that make community-driven digital storytelling and experience design work, and where the gaps, tensions, and open questions still live.
Speakers
RN

Rachel Nicholson

Director of Interpretation, Museum of Fine Arts, Boston
Rachel Nicholson is Barbara and Theodore Alfond Director of Interpretation at the Museum of Fine Arts, Boston. Rachel is responsible for overseeing interpretive strategy across the museum’s collections and exhibitions. Working closely with curators, designers, and community members... Read More →
JE

Jocelyn Edens

Director of Interpretation, Isabella Stewart Gardner Museum
Jocelyn leads the creative process for interpretation of the Gardner Museum's collection and special exhibitions, across analog, digital, and human platforms.
SA

Sofie Andersen

Co-Founder & Principal, Headroom Media
Sofie Andersen is a cultural strategist and creative leader at the forefront of audience engagement, digital storytelling, and institutional transformation. She has held senior roles at The Metropolitan Museum of Art, The Whitney Museum of American Art, and the Brooklyn Museum, where... Read More →
SW

Sarah Wambold

Principal and Co-Founder, Headroom Media
Sarah Wambold is a producer with 20 years of experience in museums and arts nonprofits, where she builds strategies, leads teams, and advances digital engagement in the cultural sector. Her work prioritizes authentic connections with audiences. Through storytelling and strategy, she... Read More →
GN

Glenn North

Director of Inclusive Learning & Creative Impact, The Museum of Kansas City
Glenn has more than 20 years of experience in museum education along with working with numerous arts and culture institutions and nonprofit organizations. He is the author of City of Song, a collection of poems inspired by Kansas City’s rich jazz tradition. He is a Cave Canem fellow... Read More →
CM

Christine Murray

Creative Director, Narrative Design, FELT
Christine is an award-winning audio producer, documentary filmmaker, and Co-Founder of FELT Design. She specializes in human-centered, non-fiction narratives that connect people, place, and meaning through innovative use of media and technology. With over two decades of experience... Read More →
Thursday October 22, 2026 10:15am - 11:00am PDT
Elwah Ballroom

10:15am PDT

The Museum as Experimental Space: Testing AI Interpretation in a Public Setting
Thursday October 22, 2026 10:15am - 11:00am PDT
Museums are increasingly experimenting with AI-driven interpretation tools, but what are the possibilities for the museum itself becoming a public laboratory for testing how visitors interact with AI?

At the MIT Museum, one of our strategic goals is to become a public lab for MIT. We have been developing and studying multiple approaches to conversational and embodied AI interpretation, including:

•               A multilingual AI-powered gallery guide

•               DebunkBot, an exhibit exploring misinformation and trust

•               An AI-enabled robotic docent and wayfinding experience based on Jibo technology

These projects explore how different forms of AI — handheld, embedded within exhibits, or physically present in gallery spaces — shape visitor inquiry, engagement, trust, and learning.

This interactive session invites participants to examine three distinct AI interpretation models and discuss questions such as:

•               Do visitors trust AI differently inside museums?

•               Can museums use AI to help visitors think critically about AI itself?

•               What forms of AI best support curiosity, accessibility, and conversation?

•               How can museums ethically conduct live visitor-centered AI experimentation in public spaces?

•               How can AI deepen engagement with exhibit content?

•               How can museums bring AI into museums to augment the visitor experience without infringing on staff presence and visitor interaction?

Participants will break into small groups to explore real-world scenarios drawn from active MIT Museum projects as well as projects from the home museums of session paerticipants. Group conversation will allow cross-pollination of ideas, best practices, and lessons learned across the museum field, as we collaboratively reflect on the opportunities, tensions, and future directions of AI in museum environments. Then each group will report out and share their experiences with AI.

Session Format: 45-minute interactive session

•    15 min framing presentation

•    20 min small-group discussion activity

•    10 min report-out and synthesis
Speakers
avatar for Ronald Czik

Ronald Czik

Director of Technology, MIT Museum
Ronald Czik is Director of Technology and Digital Strategy at the MIT Museum and a long-time lecturer in Computer Science at Boston University. With over 40 years of experience spanning software engineering, SaaS platforms, cloud infrastructure, and mobile development, Ron brings... Read More →
LB

Lindsay Bartholomew

Exhibit Content & Experience Developer, MIT Museum
Lindsay Bartholomew is an exhibit developer at the MIT Museum, where she works on experimental approaches to exhibition design, interpretation, and visitor experience. Her practice explores how emerging technologies can support curiosity, reflection, and critical engagement with complex... Read More →
Thursday October 22, 2026 10:15am - 11:00am PDT
512 Willapa

10:15am PDT

Speed Networking
Thursday October 22, 2026 10:15am - 11:00am PDT
Meet other MCN attendees with some speed networking! A facilitator will guide attendees through a series of breakout conversations. Share with fellow attendees where you're from, what you're curious about, and more—just be quick!
Thursday October 22, 2026 10:15am - 11:00am PDT
502 Cowlitz

10:40am PDT

A Collection of Relationships
Thursday October 22, 2026 10:40am - 11:00am PDT
The National Museum of the American Indian (NMAI) is defined by its relationship to the communities and people who are connected to the museum’s collection. Though the museum’s collection of Native items is the largest in the world and contains many artistic and cultural masterpieces, we strive to let visitors to our museum understand that each of these items is a starting point to cultural understanding. As a museum of living cultural history, the NMAI has unique challenges to meet our visitors where they are, provide an engaging experience and to help develop new understandings about Native peoples. We hope to have visitors think about the museum as defined by a collection of relationships as much as a collection of items.

In this short presentation, Daniel Davis and Melissa Shaginoff will present their work on the Welcome Media project that seeks to highlight the diversity, hemispheric scope and most importantly the centrality of collaborative relationships that are necessary to build the trust with Native communities who teach us how to present their culture and to care for the items in our collection. The Welcome Media project is a series of short films that will show daily at our museum in Washington DC and in New York beginning in the fall of 2026. The films were designed to be interchangeable allowing the museum to add additional stories to the cycle in the future. Through findings from an ongoing visitor study by HG and Co, we learned that most visitors appreciated knowing more about the Museum’s relationship with Native communities. The study found that a few visitors expressed skepticism that these relationships were truly deep and authentic, and we feel the Welcome Media project should help to resolve these lingering doubts.

At a time when social media’s engagement obsession has made it feel like the truth no longer matters and the use of artificial intelligence has given rise to mistrust of science and expertise, this project will emphasize the real time commitment to building relationships with our Native and non-Native constituents. We believe that by showing how the museum works and allowing visitors to hear directly from contemporary Native people, visitors that experience our museums will have a greater trust and in what they learn during their visit. Further, by realigning visitor’s expectations and helping them to realize that they are part of a network of connection through the items they see on view, they can have a richer and more impactful experience that may change how they see Native people today.

In this presentation, we will present data from our visitor studies testing messages and understanding our visitor’s expectations, explain the development of a modular film cycle that can be revised and adjusted in the daily screenings, profile how the team made decisions about which communities to feature and show clips from the final media products.
Speakers
DD

Daniel Davis

Head of Digital Media, Smithsonian National Museum of the American Indian
Daniel Davis is the head of Digital Media at the Smithsonian National Museum of the American Indian. Mr. Davis develops the interpretive media and interactive experiences for the museums locations in Washington D.C. and New York.
Thursday October 22, 2026 10:40am - 11:00am PDT
501 Chiwawa

11:00am PDT

Refreshment Break
Thursday October 22, 2026 11:00am - 11:15am PDT

Thursday October 22, 2026 11:00am - 11:15am PDT
Level 5 Foyer

11:15am PDT

Going Beyond the Exhibition: Harnessing Virtual Tours for Preservation and Community Care
Thursday October 22, 2026 11:15am - 11:35am PDT
This session will look at the Smithsonian Asian Pacific American Center (APAC)’s first 3D virtual tour as a case study for how museums can leverage technology to increase the longevity of short-term exhibitions while also enhancing the digital experience through community-centered interpretation and input.

In 2024, APAC opened its first exhibition in nearly 10 years called Sightlines: Chinatown and Beyond, curated by Sojin Kim with support from Adriel Luis and Mia Owens. Sightlines was open from September 2024 to November 2025 and focused on the impact Asian Americans had on the physical and cultural landscape of Washington, DC. 

The featured stories highlight examples of cultural production that interpret elements of Chinese, Korean, and Javanese heritage and express coalitional Asian American and BIPOC identities. These are presented in displays of artwork, material culture, images, and other graphic material drawn from Smithsonian collections as well as shared by local lenders, including community members and repositories such as the DC History Center and the Moorland-Spingarn Research Center at Howard University.

In order to preserve this exhibition in a dynamic and engaging way, we sought to create a self-guided 3D tour where visitors could explore the gallery as if they were physically there. To enhance their digital visit, the virtual exhibition was embedded with exclusive interviews from community members who loaned or had connections to objects shown in the exhibition. There are 27 individual audio clips throughout the virtual tour, full transcripts, and related resources for visitors to take a deeper dive into topics mentioned in the interviews. 

By attending this session, attendees will learn more about the overall exhibition, the internal discussions had to greenlight the 3D virtual tour, the design and technical decisions made to ensure longevity of the tour and exhibition integrity, and the community care necessary to ensure its success. There will be a brief portion at the end on how we've activated the virtual tour for educational purposes already and the reaction from community members, educators, and students. Lastly, there will be a sneak peak of our upcoming 3D Tour for APAC’s newest exhibition - How Can You Forget Me: Filipino American Stories.
Speakers
MC

Mia Cariello

Education Specialist, Smithsonian Asian Pacific American Center
Mia Cai Cariello (she/her) is an Education Specialist at the Smithsonian Asian Pacific American Center. She facilitates and manages educational programing, digital education initiatives, and internships. Previously, she was the Wikimedia Coordinator for the Smithsonian American Women’s... Read More →
Thursday October 22, 2026 11:15am - 11:35am PDT
501 Chiwawa

11:15am PDT

Trust, Built Locally: A Library's Archive AI
Thursday October 22, 2026 11:15am - 11:35am PDT
Most AI-for-archives work in GLAM comes from engineers at vendor companies or well-resourced institutional AI teams. This session is a practitioner case study from a different corner: a public library manager — without an engineering background or an in-house AI team — building local-first AI infrastructure for a rights-sensitive regional broadcast archive.

The Northeast Ohio Broadcast Archives (NEOBA) are roughly 10,000–15,000 hours of regional broadcast footage. A digitized slice of 349 tapes from 1977–1982 served as the starting material. Cloud AI services were off the table — rights posture, institutional trust, and the sensitivity of local-community material all pointed to local-first processing, as did the budget and staffing reality of a public library.

Two artifacts will be demonstrated. The first is a local AI pipeline running on a single M-series Mac: scene detection, segment-level visual description (Gemma 4 E4B), transcription (mlx-whisper), face and entity detection (InsightFace), and Dublin-Core catalog synthesis (Gemma 4 26B A4B). The second is a public-facing Archive Explorer surfacing 14,242 classified items, 3,446 extracted entities, and 292 semantic clusters — with narrative threads and an AI-assisted chat interface for natural-language discovery that let someone unfamiliar with the collection begin exploring from any angle.

Both are examined honestly: what local-first bought in institutional trust, what it cost in throughput and fidelity, where contemporary AI tools extended what a small library team could do — and where they did not. The session also takes up a question the theme invites directly: as AI capability becomes cheaper and more locally runnable, who gets to build it, for whose collections, at whose institutions? A non-engineer practitioner working from a single workstation inside a public library is an unlikely builder profile for this work in 2026 — and that unlikelihood is part of the point.

Attendees leave with a reference implementation for local AI in a rights-sensitive archival setting, a set of trade-off conversations worth having before cloud-defaulting, and a practitioner perspective on AI-augmented work at institutions whose starting posture is not that of a cloud-first AI lab.
Speakers
JG

Jungu Guo

Manager of Immersive Learning, Cleveland Public Library
Jungu Guo is Manager of Immersive Learning & Innovation at Cleveland Public Library, where he designs and builds digital experiences at the intersection of cultural institutions, emerging technology, and public access. His recent work includes a local-first AI pipeline for enriching... Read More →
Thursday October 22, 2026 11:15am - 11:35am PDT
512 Willapa

11:15am PDT

Digital Strategy Case Studies from Three Museums: Aligning Plans, People, and Practice
Thursday October 22, 2026 11:15am - 12:00pm PDT
Digital strategy is an evolving process shaped by institutional culture, leadership, resources, risk tolerance, and changing technologies. The processes by which digital strategies are created, communicated, and sustained are highly consequential to the goals they articulate if those goals are to reach fruition. 

This session longitudinally examines digital strategy development, drawing on experiences from three museums at different stages of their digital strategic journeys. Presenters will trace the lifecycle of their digital strategy work from initial efforts to identify and formalize digital priorities, through implementation and evaluation following a strategy’s launch.

Princeton University Art Museum is crafting its first full digital strategy while awaiting a new museum strategic framework to be developed (starting Summer 2026). Frances Lloyd-Baynes and Jill Oster, authors of the draft strategy, will explore the challenges of developing a digital strategy in a vacuum with no active organizational goals on which to anchor, and in support of a brand new museum undergoing a major digital transformation.

Staff at the NC Museum of Art are working to create a digital resource roadmap in response to an overarching strategic plan for 2026 - 2030. Currently in writing by a digital governance committee, the digital plan aspires to codify museum technologies (software, platforms), operating procedures (asset creation, management), quality standards (WCAG), and an evaluation framework for digital products to support efficient and reliable access to high quality digital experiences by audiences. 

Spencer Museum is an example of an organization with a digital operational strategy in place reporting on how the deliverables have matched their goals for it and supported their work in practice. The Spencer Museum of Art Digital Plan plan was created in 2022 as a result of three years of planning, research, and auditing all digital platforms with Design for Context and One Further with support from the Mellon Foundation. Since launching they have updated the entire plan once (2024), and do 6-month reviews and progress reports for the entire staff.

Our three organizational case studies aim to articulate (1) circumstances that prompt organizations to pursue digital strategy planning, (2) how digital strategies intersect with (existing) institutional strategy documents, governance structures, and day-to-day operations, (3) the roles and personalities most critical to digital strategic decision-making, as well as those most affected by its implementation, and (4) core components of a written digital strategy, and how these have evolved over time.
Speakers
avatar for Kevin Kane

Kevin Kane

Software Developer, North Carolina Museum of Art
Kevin Kane is a software developer for projects in education and interpretation. He has seven years of experience at the North Carolina Museum of Art and consulted on technology feasibility and installations for other mid-sized art institutions. He focused primarily on interactive... Read More →
avatar for Frances Lloyd-Baynes

Frances Lloyd-Baynes

Manager of Art Information, Princeton University Art Museum
Frances Lloyd-Baynes is manager of art information at the Princeton University Art Museum where she is responsible for the strategic direction and execution of the institution's art information activities, including data access and preservation, digital retention, digital experience... Read More →
JO

Jill Oster

Senior Manager of Data Operations, Princeton University Art Museum
Jill Oster is the Senior Manager of Data Operations at the Princeton University Art Museum, where she leads the strategy, development, and stewardship of the Museum’s core data and digital systems. With more than 14 years at the Museum, she partners with cross‑functional teams... Read More →
avatar for Ryan Waggoner

Ryan Waggoner

Director of Creative Services, Spencer Museum of Art
Ryan Waggoner is the Director of Creative Services at the Spencer Museum of Art. As an arts professional with a passion for visual storytelling and making art accessible to all, he has dedicated his career to creating dynamic and engaging platforms and content that inspires people... Read More →
avatar for Jennifer Talbott

Jennifer Talbott

Deputy Director for Operations and Innovation, Spencer Museum of Art
Jennifer Talbott serves as the Spencer Museum of Art’s Deputy Director for Operations and Innovation and oversees the museum budget and finances, digital initiatives, human resources, external affairs, building, and legal matters. As head of digital initiatives, she has facilitated... Read More →
Thursday October 22, 2026 11:15am - 12:00pm PDT
502 Cowlitz

11:15am PDT

Reclaiming Your Digital Infrastructure
Thursday October 22, 2026 11:15am - 12:00pm PDT
As museum professionals, we all deeply understand the benefits and challenges of relying on third party technology to help us get stuff done—especially when it comes to bringing the collection online. This often means that: we don’t own our infrastructure, solutions aren’t built for purpose, and new feature requests may never get built. With the rise of vibe coding and agentic development, we are now entering an era where it’s faster and easier than ever to build what we need ourselves. What if the future of museum technology could be owned, light weight, and flexible? In this session, hear from the Menil Collection, the Whitney Museum, the Lucas Museum, museum consultant Chad Weinard, and agency partner AREA 17 on experiments in DIY application development, open source, and the future of the museum tech stack.
Speakers
ML

Mike Lee

Group Strategy Director, Area 17
As Group Strategy Director, Mike is driven by creating new tools for users without an instructional manual. He loves creating intuitive, seamless, and minimal products using a mixture of insights and research coupled with the minds of a diverse group of craftspeople. He believes some... Read More →
avatar for Chad Weinard

Chad Weinard

Principal, Untitled Projects, LLC
Chad Weinard is an independent technologist and strategist for museums. His recent work explores collections, cultural data, museum infrastructures, creative technology and the intersection of digital humanities and data science. He’s led development of mobile, web, social, video... Read More →
MG

Michelle Gude

TMS Admin, The Menil Collection
Tending to systems, data, and workflows at The Menil Collection.
avatar for Colin Brooks

Colin Brooks

Head of Digital Development, The Whitney Museum
Colin is a developer and creative technologist working to make art more accessible through code. As the Head of Digital Development at the Whitney Museum of American Art, he leads the ongoing development of whitney.org and other public-facing digital products, and collaborates with... Read More →
avatar for Gary Dauphin

Gary Dauphin

Director, Digital, The Lucas Museum of Narrative Art
Gary is an award-winning storyteller and digital leader whose transformative work spans journalism, online communities, education, and museums. He joined the Lucas Museum of Narrative Art as Director of Digital Interpretation and is now the Director of Digital for the museum overall... Read More →
Thursday October 22, 2026 11:15am - 12:00pm PDT
Elwah Ballroom

11:40am PDT

Assessing and implementing new AI workflows in the identification and description of artworks.
Thursday October 22, 2026 11:40am - 12:00pm PDT
This session will provide an overview of the Museum of Modern Art’s implementation of new artificial intelligence tools in support of its access and accessibility priorities. The discussion will detail the decision-making involved in assessing and judiciously integrating AI into workflows, focusing on the identification and description of art assets. The presentation will recount three projects: identifying artworks in installation images; generating alt-text descriptions for images; and transcribing media assets with AI, as well as touching on available AI tools the Museum deemed as unsuitable or inappropriate for use.

This talk will address considerations applicable to other GLAM environments, from the specific challenges of working with a corpus of complex Modern Art material to assessing the suitability, accuracy, and resource expenditure involved in using artificial intelligence tools. The session will also detail the Museum-specific issues influencing the design and viability of the tools used, and consider the degree to which these models are replicable in other environments. In keeping with the conference's focus on Trust and Longevity, we will discuss the benefits of augmenting and repurposing Museum data to create a more expansive and trustworthy record of MoMA’s exhibition activity, and provide information for colleagues in the field weighing the costs and benefits of using AI in collections management.

This session would be well-suited for incorporation into a longer panel focused on institutional workflows, new platform adoption, or the experimental use of artificial intelligence tools in GLAM settings.
Speakers
avatar for Jennifer Sellar

Jennifer Sellar

Digital Assets Manager, Museum of Modern Art
Jennifer Sellar is the Digital Assets Manager at the Museum of Modern Art. She is an experienced Digital Asset Manager with a demonstrated history of working in the museums and universities’ sectors. Skilled in Archival Research, Metadata, Museums, Digital Preservation, and Library... Read More →
MS

Mark Simon Haydn

Digital Asset Specialist, Museum of Modern Art
Mark Simon Haydn (he/him) is a Librarian, Archivist, and Digital Asset Specialist at the Museum of Modern Art, New York. He has previously held positions at the National Library of Scotland, the Getty Research Institute, New York University, and Harvard College Libraries.
Thursday October 22, 2026 11:40am - 12:00pm PDT
512 Willapa

11:40am PDT

From Novelty to Necessity: A Pressure Test for Museum XR
Thursday October 22, 2026 11:40am - 12:00pm PDT
Museums have explored XR in different forms, from AR tours and VR exhibitions to immersive games, WebXR, and digital storytelling experiences. But many projects still struggle to move beyond novelty, short-term pilots, or one-time funding. For small and mid-sized institutions especially, the challenge is not simply adopting immersive technology, but choosing approaches that are meaningful to audiences, responsible to the stories being told, and sustainable for teams over time.

This session introduces a practical “XR pressure test” for evaluating museum XR ideas before major resources are committed. Adapted from cross-platform immersive learning work in cultural storytelling and education, the framework begins with a Spatial Necessity Test: what can audiences understand through embodied presence, participation, or spatial context that they could not understand as well through text, images, video, or a traditional website? From there, the talk expands into a series of planning questions around audience value, interpretive responsibility, accessibility, platform fit, maintenance, and long-term institutional capacity.

Using brief examples from social AR, VR learning environments, and AI-assisted production workflows, the session will show how museums can distinguish between XR concepts that are strategically justified and those driven mainly by novelty. It will also address common risks in museum XR planning, including platform dependency, unclear success metrics, limited accessibility, content that requires careful cultural context, and pilot projects that are exciting at launch but difficult to sustain.

Attendees will leave with a lightweight decision framework they can bring back to planning meetings, grant conversations, vendor discussions, or internal strategy sessions. A take-home “Museum XR Pressure Test Worksheet” will help teams decide whether an XR idea should be built, simplified, postponed, or reframed into a more sustainable format.
Speakers
EC

Esther Choy

Founder & Creative Developer, Hong Kong XR Museum
Esther Choy is the founder of Hong Kong XR Museum and the creative developer behind Envic, an independent studio formerly known as Estavrse. Through this work, she creates immersive cultural and educational experiences across AR, VR, social XR, and AI-assisted storytelling. Her work... Read More →
Thursday October 22, 2026 11:40am - 12:00pm PDT
501 Chiwawa

12:00pm PDT

Lunch Break
Thursday October 22, 2026 12:00pm - 1:15pm PDT

Thursday October 22, 2026 12:00pm - 1:15pm PDT

1:15pm PDT

The Art of Conversation: Designing an AI Companion Visitors Trust — and Enjoy
Thursday October 22, 2026 1:15pm - 1:35pm PDT
This summer, Crystal Bridges Museum of American Art launched the first version of its very own AI Companion App designed to help visitors identify works of art and have a rich conversation about what they’re seeing—all with artificial intelligence.

One major question we had to answer: can a conversational AI experience, even one designed in partnership with the museum’s curatorial staff, be trusted as a real-time visitor companion?

In this highly practical and engaging 45‑minute session, Stace Treat - Director of Interpretation - and Amanda Boomstra - Strategic advisor for museums - will share the product and institutional decisions required to make AI experiences trustworthy, deeply engaging, and built to scale beyond the current collection. Our starting point is always visitor value: we build what genuinely enhances the experience, not what simply showcases technology. 

We’ll cover the end-to-end approach: shaping a companion personality and conversation design that mirrors natural turns in human conversation; the challenges of grounding responses in legacy collections data; and designing accessible, inclusive interaction patterns that feel familiar to every user. Attendees will leave with clear takeaways for pairing data foundations, governance, and UX transparency to sustain trust in AI-driven interpretation over time.
Speakers
AB

Amanda Boomstra

Strategy & Client engagement for museums, Fabrique [brand, design & interaction]
Amanda Boomstra is Strategic Advisor for Museums at Fabrique | Eidra in the Netherlands. With over 15 years of experience across strategy, digitalisation and organisational change, she partners with museums, galleries and libraries to build lasting relationships and create meaningful... Read More →
ST

Stace Treat

Director of Interpretation at Crystal Bridges Museum of American Art, Crystal Bridges Museum of American Art
Stace Treat is Director of Interpretation at Crystal Bridges Museum of American Art in Arkansas. He provides strategic leadership in audience engagement and leads the museum's efforts to make American art accessible through data-informed, deeply human storytelling.
Thursday October 22, 2026 1:15pm - 1:35pm PDT
512 Willapa

1:15pm PDT

F***,Marry,Kill: Guidelines for Determining the Lifespan of a Digital Project
Thursday October 22, 2026 1:15pm - 2:00pm PDT
Most digital projects don’t end with a bang. Instead, content slowly becomes outdated, snazzy features become obsolete, and the website redesign gets pushed back (again) due to budget cuts, which leaves users to rely on information that’s quietly wrong.

In this 45-minute talk, we’ll give real-world examples of the decision-making frameworks we’ve used to determine whether to “f***/marry/kill” a digital project and its content. Attendees will leave with criteria and key considerations for planning and sunsetting short-, medium-, and long-term projects, as well as guidance on managing stakeholder expectations along the way. They’ll also leave with the understanding that public trust isn’t just built by what we launch, but maintained by what we keep accurate, usable, and accessible.

Erin Cecele Dunigan will discuss Getty’s digital governance model and decision flowchart for determining whether a project should be a temporary bespoke website or a long-lasting digital Quire publication. Sarah Luken will discuss the loose framework she uses at the Corning Museum of Glass to decide when to build a short-term microsite or decade-long digital interactive. Mara Kurlandsky will discuss the process and rubric she created for conducting website content audits for her clients, which have included both small non-profits as well as large national museums.

Drawing from a variety of professional perspectives—from an independent contractor to a large museum with 1,200+ employees to a medium-sized arts organization—this talk will delve into the complexities of deciding when to maintain, archive, or sunset projects and content. Attendees will leave with actionable advice on setting manageable expectations, planning for the future, and getting stakeholders on board with the realities of a digital project’s finite lifespan.
Speakers
avatar for Erin Cecele Dunigan

Erin Cecele Dunigan

Community Manager, J. Paul Getty Trust
Erin Cecele Dunigan is a community builder and digital strategist working at the intersection of museums, publishing, and technology. At Getty, she serves as Community Manager for Quire, an open-source publishing tool, where she supports a growing international network of cultural... Read More →
avatar for Sarah Luken

Sarah Luken

Digital Content Strategist, Corning Museum of Glass
Sarah Luken is the Digital Content Strategist at the Corning Museum of Glass, bringing over a decade of experience in museums across the East and West Coasts. As a museum technologist, she works at the intersection of storytelling, data, and user experience to design engaging, audience-centered... Read More →
avatar for Mara Kurlandsky

Mara Kurlandsky

Digital Strategist, Independent Consultant
Mara Kurlandsky is an independent content producer and digital strategist for museums and cultural organizations. She previously served as Senior Web Producer at the United States Holocaust Memorial Museum and as the first Director of Digital Engagement at the National Museum of Women... Read More →
Thursday October 22, 2026 1:15pm - 2:00pm PDT
502 Cowlitz

1:15pm PDT

From Metadata to Meaning: AI and the Future of Online Collections
Thursday October 22, 2026 1:15pm - 2:00pm PDT
As AI rapidly reshapes user expectations of digital products, museums face a pivotal question: how do we thoughtfully evolve our online collection interfaces — and where do we invest first?

Do we prioritize AI-powered search? AI-augmented records? Or user-facing conversational features that invite visitors to explore collections on their own terms? Each path carries different implications for trust, accuracy, and long-term sustainability.

Panelists will share real-world collection redesign projects, their frameworks for evaluating AI features and functionality, and their roadmaps for future integration. We'll also explore what becomes possible when we think beyond institutional boundaries — sharing technical approaches, case studies, and object data across institutions.

This is a panel for practitioners actively building, experimenting, and wrestling with these decisions. Join us for an honest conversation about tradeoffs, priorities, and what it means to design collection experiences for a world where AI isn't a feature — it's an expectation.
Speakers
avatar for Martín Franzini

Martín Franzini

Head of Digital Product and Experience, National Gallery of Art
Martin takes a user-centered approach to delivering digital solutions that help welcome all people to explore and experience art, creativity, and our shared humanity. As head of product for the National Gallery of Art, he works alongside talented folks to innovate, connect, and deliver... Read More →
avatar for Madeleine DiBiasi

Madeleine DiBiasi

Director of Digital Strategy, Fine Arts Museums of San Francisco
Madeleine DiBiasi is the Director of Digital Strategy at the Fine Arts Museums of San Francisco, where oversees the museums' digital product roadmaps across web, social, in-gallery experiences, collections information, and digital asset management, setting product strategy, CX goals... Read More →
NT

nikhil trevedi

Director of Engineering, The Art Institute of Chicago
nikhil trevedi is the Director of Engineering at The Art Institute of Chicago as well as a facilitator, educator, and community builder. His experience planning and executing complex web projects has also brought him to work with institutions to create concrete plans around the healing... Read More →
avatar for Neil Hawkins

Neil Hawkins

Deputy Technical Director, CogApp
Neil joined Cogapp in 2014. He is a full-stack developer who brings years of experience to his role at Cogapp as Deputy Technical Director for clients including Hammer Museum, Natural History Museum Denmark and The Arabian Gulf Digital Archive.
Thursday October 22, 2026 1:15pm - 2:00pm PDT
Elwah Ballroom

1:15pm PDT

Sponsor Session
Thursday October 22, 2026 1:15pm - 2:00pm PDT
Thursday October 22, 2026 1:15pm - 2:00pm PDT
501 Chiwawa

1:40pm PDT

AI with Intention: The Kelp Desk Story
Thursday October 22, 2026 1:40pm - 2:00pm PDT
As aquariums expand digital touchpoints across the guest journey, visitors expect fast, accurate access to information. At the Monterey Bay Aquarium, we introduced the Kelp Desk chatbot to help guests quickly find answers across our website. 

But deploying a chatbot isn’t just a technical issue; it’s a trust exercise. 

In this session, we’ll share what it takes to design, launch, and sustain a chatbot that supports the guest experience. We’ll cover how content quality impacts AI performance, what’s required to maintain accuracy over time, and how to manage a chatbot within existing resources. With real-life grounded lessons, this session focuses on both the opportunities and limitations of AI in a mission-driven environment. 

Attendees will leave with practical insight on how to implement and sustain a chatbot in a way that builds long-term trust with their digital audiences.
Speakers
SC

Sarah Call

Operations manager, Monterey Bay Aquarium
Operations Manager in Strategy & Operations at Monterey Bay Aquarium focused on technology operations, cross-functional collaboration, and building systems and processes that support staff, innovation, and the Aquarium’s mission.
avatar for Christine Lacayo

Christine Lacayo

Content Lead, Monterey Bay Aquarium
Senior Bilingual Content Creator at Monterey Bay Aquarium specializing in multicultural marketing, digital storytelling, and creating engaging ocean-centered content that connects diverse audiences to marine conservation.
Thursday October 22, 2026 1:40pm - 2:00pm PDT
512 Willapa

2:15pm PDT

Designing Trust: Art, Voice, and Difficult Histories
Thursday October 22, 2026 2:15pm - 2:35pm PDT
Trust is not built by content alone. It is built by the systems that shape how content is commissioned, interpreted, delivered, and sustained over time.

This case study examines Love in a Dangerous Time: Canada’s LGBT Purge, a major exhibition at the Canadian Museum for Human Rights and recipient of the 2026 Governor General’s Award for Excellence in Museums. The exhibition addresses one of the largest workplace human rights violations in Canadian history, telling the story of how more than 9,000 2SLGBTQI+ members of the Canadian Armed Forces, RCMP, and federal public service were investigated, harassed, and fired by the Canadian state.

As exhibition lead responsible for design and integration, I worked across artistic collaboration, survivor testimony, interaction design, and institutional systems to build an experience audiences could trust. That meant more than producing compelling media. It required aligning commissioned artworks, voice-driven interactives, accessible design protocols, and narrative architecture into a coherent framework that could hold trauma, complexity, and public scrutiny without collapsing into spectacle.

For MCN’s theme of Trust & Longevity, this session argues that trust in museum technology is inseparable from governance, accessibility, and care. Voice interfaces, immersive media, and artist-led commissions can deepen engagement, but only when supported by ethical decision-making, inclusive design, and infrastructure built for endurance rather than novelty.

Drawing on this project and related work in voice interaction, inclusive design, and enterprise digital governance, I will offer a practical framework for using technology to support difficult histories in ways that are credible now and sustainable over time.
Speakers
SG

Scott Gillam

Principal, Push Design, Push Design
Scott Gillam is a cultural-sector leader specializing in digital transformation, inclusive design, and experiential storytelling. He previously served as Director of Design & Digital Experience at the Canadian Museum for Human Rights, where he led the design and integration of major... Read More →
Thursday October 22, 2026 2:15pm - 2:35pm PDT
501 Chiwawa

2:15pm PDT

Art in 3D: A multi-institutional perspective on 3D in museums
Thursday October 22, 2026 2:15pm - 3:00pm PDT
Over the past decade, we’ve gone from 3D capture and display in museums being a difficult, niche offering to something our own visitors can do on their own. And yet, like all emerging technologies, we’re still bogged down by lack of standards, uneven literacy, ongoing technical progress, and resourcing challenges. As many institutions move beyond pilot projects, a key challenge has become how to operationalize 3D imaging as a sustained program—balancing workflow standardization, staffing, and long-term infrastructure needs.  

This panel will explore common threads, best practices, insights, and “what’s next” in 3D imaging. Each museum (Cleveland Museum of Art, The Met, and National Gallery of Art) will share the origins and intents of its program; key insights gathered from doing this work; and use-cases for 3D models. We will also touch on how institutions make decisions about what to scan, and how selection strategies evolve from individual highlight objects to more cohesive, comparative groups that better support research and interpretation. While this is not a technical panel, we will touch on some best practices such as ways to target wide distribution on the web vs sharing for pedagogical study vs scanning to aid conservation treatment and records. Since we are all art museums, we’ll discuss issues particular to art, including copyright concerns, whether one should scan 2D works, and the like. After brief presentations, we will have a panel discussion and invite questions and comments from the audience.  

Each museum on this panel has deep expertise in 3D imaging their respective collections and applying 3D to a wide range of applications. We also represent well-resourced museums, and we want to make clear to our audience ways others can build upon our work, without needing the same level of investment of people, time, and money and to reflect on how these approaches adapt and evolve as programs scale.
Speakers
avatar for Brett Renfer

Brett Renfer

Senior Project Manager, Emerging Technology, Met Museum
Brett is an experience designer and maker focusing on ways new technologies can shape and respond to visitor engagement with and within museums. As Senior Project Manager, Emerging Technologies in the Audience Engagement Group at The Met, Brett leads audience-centered pilots, prototypes... Read More →
KH

Kurt Heumiller

3D Program Coordinator, National Gallery of Art
Kurt Heumiller is the 3D program coordinator at the National Gallery of Art where he oversees the digitization and visualization of their growing collection of 3D assets. He has over 18 years of experience in imaging for art museums having previously served as imaging manager at Museum... Read More →
NI

Nathan Ian Anderson

Head of Imaging, Cleveland Museum of Art
an Anderson is Head of Imaging at The Cleveland Museum of Art, where he oversees photographic, multispectral, and 3D imaging initiatives in support of collection access, preservation, and digital scholarship. He has over twenty-five years of professional experience in cultural heritage... Read More →
DU

Dale Utt

Director of Digital Imaging Management and 3D Animation, Cleveland Museum of Art
Dale is an imaging specialist who has worked with the Cleveland Museum of Art for the past eight years, primarily focused on the capture, processing and post processing of 3D models of artworks in the museum’s collections.
Thursday October 22, 2026 2:15pm - 3:00pm PDT
502 Cowlitz

2:15pm PDT

Collections Online in 3.5 Months: An Honest Look
Thursday October 22, 2026 2:15pm - 3:00pm PDT
In early 2026, LACMA shipped Collections Online — a public search and discovery site for the museum's collection — in roughly 3.5 months from kickoff to launch. The team was small (LACMA's digital team of two) and the work was deeply collaborative across overlapping skills: LACMA's Senior Director of Publishing — portfolio across editorial, design, and web/digital — anchoring the experience perspective and the internal advocacy that kept the work aligned across the organization; an independent backend engineer on the data platform application; the Folder Design team behind the visual design system and reference demos; the Urban Insight team behind the Netlify-hosted Next.js front end — search integration, frontend architecture, performance, and the discovery experience; and LACMA's Director of Digital Strategy & Infrastructure, who architected the overall environment and built the systems around the data platform (image, AI, search, monitoring, admin tooling, data flows), iterated on intent, and held day-to-day validation, troubleshooting, and coordination.

At the center sits a custom data platform — a FastAPI on ECS application backed by PostgreSQL/RDS — that ingests eleven TMS SQL views (about 1.1 million rows per cycle) plus 119,000 AI-enriched records from DynamoDB, applies user-defined transformation rulesets, and publishes through REST, GraphQL, and a bulk OpenSearch index. Two VPCs joined by peering, schema/rules admin UI, 6-hour ingest cadence with admin-triggered refresh.

A Lambda + SQS image processing pipeline moves 68,000 image-bearing objects (and derivatives) into KMS-encrypted S3. An AI enrichment layer — a SageMaker-hosted SigLIP 2 vision model run ephemerally on g5.xlarge, plus a long-running EC2 service for visual descriptions, embeddings, and search-time text encoding — produces the metadata for hybrid vector search and accessibility. An OpenSearch cluster handles faceted keyword search. A pair of admin tools — diagnostic Lookups and editorial Overrides — keep curatorial, engineering, and the data pipeline honest about what is surfacing on the site.

On the frontend, Next.js + Netlify deliver the public experience, CDN-optimized for scale.

- End-to-End Architecture: the AWS/FastAPI stack, frontend delivery, and operations — with cost and performance numbers for each piece.

- The Reality of AI-Assisted Engineering: where Claude and Gemini delivered 10x acceleration, where they introduced subtle costly bugs, and where we reverted to traditional engineering.

- Operationalizing AI: prompt engineering, agent-based workflows, and the scaffolding that makes AI-assisted work repeatable across a hybrid team.

In this session, we break down both the technical architecture and the collection discovery experience behind the build, sharing key architectural decisions, tradeoffs, lessons learned, and our playbook, including:

The goal is to share a working playbook, with the rough edges visible, for any institution considering a similar build.
Speakers
avatar for Bruce Wyman

Bruce Wyman

Director of Digital Strategy & Infrastructure, LACMA; also Principal, USD Design | MACH Consulting, LACMA
Bruce Wyman, Principal for USD Design | MACH Consulting, has worked with museums for nearly three decades, serving both as staff and consultant across art museums, zoos and aquariums, science centers, and other cultural institutions. His expertise spans museum strategy, exhibit design... Read More →
avatar for Piotr Adamczyk

Piotr Adamczyk

Independent Backend Engineer (contractor to LACMA), Independent
Piotr Adamczyk is a cultural heritage technologist and backend engineer. Recently, he helped build the LACMA Data Platform—a FastAPI/PostgreSQL engine transforming TMS data into REST/GraphQL APIs for Collections Online. He previously held data and product leadership roles at the... Read More →
SC

Susan Chun

Senior Director of Publishing, LACMA
Susan Chun is responsible for LACMA’s Publishing Division, which includes the editorial and interpretation team; graphic design; rights and reproductions; photographic services; and web and digital. She joined LACMA in 2024, developing the interpretive strategy for the David Geffen... Read More →
avatar for Mark Dischler

Mark Dischler

Chief Technology Officer, Urban Insight
Mark Dischler is CTO at Urban Insight, where he works at the intersection of technology strategy, client advisory, and digital transformation for museums and cultural institutions. He partners with organizations such as LACMA, The Broad, JANM, and Gilcrease Museum to design scalable... Read More →
Thursday October 22, 2026 2:15pm - 3:00pm PDT
512 Willapa

2:15pm PDT

The Enduring Practice of Participatory Engagement
Thursday October 22, 2026 2:15pm - 3:00pm PDT
In 2026, crowdsourcing methodologies are not considered "new and innovative." However, the erosion of public trust and proliferation of AI-generated content give these methodologies new and greater significance. Far from being made irrelevant by emerging tech, crowdsourcing and collaboration are more important than ever to balance thoughtful use of advanced computing techniques and engage audiences that are increasingly skeptical of authoritative narratives. 

Participatory engagement invites audiences to take ownership of the preservation and diffusion of knowledge. Such programs reinscribe the museum’s role as steward, rather than owner, of memory and learning. As hosts and facilitators, museums empower experts, scholars, and members of the public to create community in pursuit of a common goal, facilitating inter- and intragenerational connections through lifelong learning.  

On this panel, speakers share their methodologies for two crowdsourcing activities: Wikipedia edit-a-thons led by the Smithsonian American Women’s History Museum and Lost Women of Science; and Freedmen’s Bureau transcribe-a-thons led by Smithsonian Transcription Center and the National Museum of African American History and Culture.  

Through these two event formats, organizers create communal spaces for participants to learn and practice, with guidance and encouragement from experts and one another. These projects illuminate women’s and African American history by empowering the public to engage directly with primary and secondary sources and take an active role in the discoverability of science and cultural heritage data. Here, crowdsourcing builds trust by offering an opportunity to contribute that promotes a fuller understanding of historical sources and how history is documented, preserved, and shared. 

This session will discuss how participatory engagement can be a catalyst for endurance and sustainability in the maintenance of public trust. These methodologies also serve as both counterbalance to and critical partner for responsible AI-supported methodologies. How can a museum balance goals of completion with goals of participation? How can we make complex and detail-oriented processes approachable and appealing to broad audiences? What is the unique value of human-generated contributions in the current moment? 

Attendees will learn about the importance of developing multiple points of access to ensure accessibility and engagement across audiences and consider models for building trust, community, and an enduring practice. They’ll consider the critical role presenters play in engaging audiences and the emerging relationship between AI and crowdsourcing work. Panelists will discuss the strategies for designing crowdsourcing projects and programs that appeal across generations and cultures. Attendees will also learn about models for collaboration involving both internal and external partners.
Speakers
EC

Emily Cain

Digital Communications Manager, Smithsonian Transcription Center
Emily Cain specializes in building community around and connections to museum collections and information. As Smithsonian Transcription Center's Digital Communications Manager, she's responsible for engagement strategy and volunteer experience. Previously, she has held museum roles... Read More →
SL

Summer L. Hamilton

Digital Community Partnerships Specialist, Smithsonian American Women’s History Museum
Summer L. Hamilton is the Digital Community Partnerships Specialist at the Smithsonian American Women’s History Museum where she leads public engagement programs like Wikipedia edit-a-thons. Previously, she was an assistant research professor of digital scholarship at The Pennsylvania... Read More →
AS

Ann Sacher

Advisory Board Member, Lost Women of Science
Ann Sacher is a retired general surgeon and active community volunteer. She serves on the board of Lost Women of Science, a non-profit educational organization dedicated to inspiring girls and women to pursue STEM careers. Ann is a leadership fellow at Johns Hopkins University, sits... Read More →
KS

Kamilah Stinnett

Museum Specialist, Smithsonian National Museum of African American History and Culture
Kamilah Stinnett is a museum specialist at the National Museum of African American History and Culture where she works on digital initiatives including the Freedmen’s Bureau Project and the Searchable Museum. She holds an M.A. in Museum Studies from The George Washington University... Read More →
Thursday October 22, 2026 2:15pm - 3:00pm PDT
Elwah Ballroom

2:40pm PDT

Digital Governance at Getty
Thursday October 22, 2026 2:40pm - 3:00pm PDT
You work with dozens of brilliant colleagues, all with amazing ideas about how technology might revolutionize your organization. You also want to sleep sometimes. How do you choose what to work on?  How do you prioritize?  How do you say no to the chief curator? 

At Getty, we’ve spent the past three years building a process to help us answer these questions and provide a framework for digital decision-making. We’d like to share with you the Digital Governance process we’ve put in place, what we’ve learned, and how we moved (at least closer) to transparent, inclusive, collaborative decision-making, and how we continue to evolve that process as organizational needs, technologies, and expectations evolve.  Also—AI governance! 

David Newbury and Britt Scholnick will share how we developed the framework, both from a strategic and practical level, how we’ve iterated over the past 18 months, and where we expect it to change in the future. We’ll discuss balancing IT and Digital needs, the value of discovery processes, how we consider capacity planning, and the importance of happy hours to team building.  And we’ll share how governance can function not (only) as a gatekeeping mechanism, but as a living system that supports sustainability, transparency, and builds institutional resilience.
Speakers
avatar for David Newbury

David Newbury

Senior Director, Public Technologies, Getty Museum
David Newbury is the Assistant Director, Software and UX, at Getty, where he works with cultural heritage professionals, researchers, scientists and technologists to find common solutions to technical and scholarly problems. In this capacity, he leads the team responsible for public-facing... Read More →
BS

Britt Scholnick

Senior IT Project Manager, J. Paul Getty Trust
Britt Scholnick is a Senior IT Project Manager at Getty, where she leads project management initiatives focused on digital governance, enterprise software selection, and institution-wide technology processes. Her work draws on a career that bridges museum operations, collections management... Read More →
Thursday October 22, 2026 2:40pm - 3:00pm PDT
501 Chiwawa

3:00pm PDT

Refreshment Break
Thursday October 22, 2026 3:00pm - 3:15pm PDT

Thursday October 22, 2026 3:00pm - 3:15pm PDT
Level 5 Foyer

3:15pm PDT

Magical, Tactile Media Devices: Creating Digital Experiences that Feel Anything But
Thursday October 22, 2026 3:15pm - 3:35pm PDT
In our museum, traditional wall interpretation provides the vital foundation of our guests’ experience. However, when planning our digital interpretation, our team is always asking: What can digital do that is different? This session explores creating “MTMDs” (Magical, Tactile Media Devices)—physical objects with digital content that guests interact with in ways that feel anything but digital. By focusing on what digital does best—recreating sensory "time and place"—we can provide a richer, more multi-dimensional experience.




Phase I: More Than Voiceover (William Gropper Exhibition)

Our exploration began by moving beyond the lecture-style audio tour. For an exhibition on William Gropper, we developed a "contextual soundscape" to sit alongside the curatorial text. By re-recording period-accurate union songs and dramatic re-enactments of Gropper’s appearance before the House Un-American Activities Committee, we provided the emotional high stakes of the period, allowing visitors to hear the history they were reading about.

Phase II: The Tactile Bridge (The Mucha Record Player)

We expanded this approach for our exhibition Timeless Mucha by introducing a custom hi-fi record player cabinet powered by RFID technology. This device allowed guests to listen to the music of albums whose cover art was inspired by Alphonse Mucha’s work. By using familiar, tactile hardware, we reduced placed the digital tech in the background, and put the guests tactile experience in the foreground. 

Phase III: Immersive Simulation (The Miró TV Time Capsule)

Our most recent project, a glowing 1950s television set for Miró and the United States, represents the synthesis of these strategies. To provide a unique experience of the 1940s–60s, we engaged a woodworker to build a period-accurate cabinet that matched the original furniture of our museum. On this TV, each channel represents a year Miró visited the U.S., allowing guests to "channel surf" through collages of cultural touchpoints like the Space Race and the Civil Rights Movement. Accompanied by a 1950s-style “TV Guide” handout, the interactive was placed in our Welcome Gallery to serve as an inflection point, drawing guests into the exhibition narrative the moment they enter the building.




Conclusion: Throwing Your Hat Over the Wall

Innovation in museum tech often requires "throwing your hat over a wall" that is too high to climb—committing to a project before you fully know how to execute it. These projects involved a multitude of firsts for our department and institution from programming Arduino boards to coding in Python and using Touch Designer. We argue that the most impactful museum experiences come from making mistakes and "building rockets to see if they explode". By diversifying the modes of interpretation we create an inclusive environment that recognizes the unique strengths of both the written word and the sensory interactive.
Speakers
CW

Collin Warren

Head of Digital Experience, The Phillips Collection
For the past three years I have served as the Head of Digital Experience for The Phillips Collection. Prior to that, my career had been that of an audio engineer for podcasts, music and live events.. In my role at The Phillips Collection, I have the pleasure of using my technical... Read More →
Thursday October 22, 2026 3:15pm - 3:35pm PDT
501 Chiwawa

3:15pm PDT

Neither Here Nor There: Musetech as Ecotone
Thursday October 22, 2026 3:15pm - 4:00pm PDT
Museum technologists work in ecotones — the biological term for transition zones where two ecosystems meet, like where forest gives way to meadow. Ecotones are the most biodiverse and most generative zones in nature. Yet, also the most precarious. Museum digital work lives on exactly this kind of edge: between conservation and innovation, between the tech sector's velocity and museums’ slower cycles of change. What happens in ecotones directly impacts the heart of an ecosystem: edge activities can augment institutional capacity to adapt and survive in rapidly evolving conditions. Sustainability, in this context, is not green-IT compliance. It is the question of how museum workers can keep showing up in the in-between. Human sustainability is what institutional longevity depends on. In museums, we talk about long-term stewardship of collections, platforms, and knowledge, but rarely about long-term stewardship of the people doing that work. A technologist who stays in the field across decades, who carries institutional memory, who maintains trust with their colleagues and their public — that person is a longevity infrastructure.




This 45-minute Imagination Bootcamp explores sustainability in the in-between by taking the conference hotel itself as material. Hotels are liminal by design — full of people in transit, between homes, between meetings, neither here nor there. They are also stacked with overlooked ecotones: lobby thresholds, service corridors, and, in this case, a green roof where infrastructure meets living systems. This experiential session invites participants to use the metaphor of ecotones as a way of imagining new dynamics and structures for digital museum work. We will move through a short somatic warm-up that tunes awareness of immediate surroundings, a site-based practice that connects us to generations of workers and guests who have moved through this building, and a small-group exercise that extends attention to the more-than-human world sharing the space with us.




The Bootcamp draws on participants’ lived experience, futures literacy, and embodiment. Dr. Marina Gross-Hoy's research into museum professional ecosystems as ecotones — sites of cross-sectoral collaboration shaped by the fundamental paradox between conservation and communication – is the foundation. Imagination is trained here like a muscle: through attention, body, and place, rather than through forecast or scenario.

Participants will leave with a felt sense of their own ecotones, a small artifact from the session, and an imagination practice they can carry into their work. The Bootcamp is designed for technologists who suspect that the most urgent infrastructure question is not which platform to adopt next, but how to remain imaginative, embodied, and trustworthy across the long arc of institutional change.

No previous experience with somatic practice, futures methods, or speculative design is required. Comfortable shoes for walking are recommended.
Speakers
avatar for Isabella Bruno

Isabella Bruno

Lead Navigator, Lab for Radical Museum Futures
A museum that sets its hours by the tides. Board minutes from a future where rivers have legal rights. Isabella Bruno makes objects and documents from futures that haven't happened — and teaches museum workers to make their own. As founder and Lead Navigator of the Lab for Radical... Read More →
avatar for Marina Gross-Hoy

Marina Gross-Hoy

Consultant, researcher, writer, and facilitator, Independent
Marina Gross-Hoy, PhD, is a consultant, writer, speaker, and scholar whose work invites people to cultivate new relationships with embodied experience. She is the founder of the Laboratoire d’attentions, a research-creation initiative focused on designing artistic interventions... Read More →
Thursday October 22, 2026 3:15pm - 4:00pm PDT
502 Cowlitz

3:15pm PDT

Why Is This Even Here? Power, Interpretation, and Shared Authority in the Museum
Thursday October 22, 2026 3:15pm - 4:00pm PDT
In March 2026, the RISD Museum opened Ways of Looking, an introductory gallery that orients visitors to the museum while offering tools for engaging with artwork (https://risdmuseum.org/exhibitions-events/exhibitions/ways-looking). This project departs from standard museum practice: it was led by interpretation and education staff rather than curators; it spans two galleries but presents only three artworks, prioritizing close engagement; and it positions the visitor’s response as not only valid, but essential. Works of art, collection research, and visitors’ contributions are presented with equal weight in the space, creating a collaborative experience. 

This session explores how power is constructed and distributed in museum collections, curation, and interpretation. Using Ways of Looking as a case study, participants will examine practical strategies for sharing authority with visitors. Attendees will learn how interpretation and technological interventions can disrupt traditional narratives and create more inclusive museum experiences.

In one gallery, we created a drawing space with projections, drawing prompts, and a pegboard for displaying visitor responses. In another, two audio pieces introduced perspectives from an artist and a security guard. Presented through spatial audio and a landline phone turned into an audio player/recorder, these works created a communal listening experience while inviting visitors to record their questions. We made explicit what museum professionals often leave implicit, including how to read labels and how to interpret works of art. We presented four key ideas as springboards for interpretation: process, meanings, origins, and connections. Curiosity and play were embedded throughout the design, encouraging engagement across ages and levels of familiarity.

Visitors often enter museums unsure how to look at art, what questions to ask, or how to do a museum “right,” leading to a lack of confidence or connection. The RISD Museum is one of the few publicly accessible spaces within a larger academic institution. We aim to share knowledge rather than gatekeep it. Visitors should understand that a museum is a network of people with varied skills and perspectives, not a monolith. Through this space, we aim to build trust between the institution and its visitors.

Trust is a two-way exchange: museum professionals must build credibility through accessible, transparent experiences, and Ways of Looking includes resources visitors can carry beyond the galleries. At the same time, institutions must demonstrate trust in visitors’ experiences, questions, and creative insight. This reciprocity is expressed through tools like the landline message system, as well as more formal feedback that directly informs future experiences.

This space operationalizes the values laid out in our strategic plan: becoming more welcoming, curious, collaborative, and bold. A strategic plan should not sit on a shelf; it should be felt in practice.
Speakers
JR

Jeremy Radtke

Interim Director, Creative Production, RISD Museum
Jeremy Radtke (he/him) is Interim Director of Creative Production at the RISD Museum, where he leads a multidisciplinary studio spanning digital initiatives, design, and photography. His work focuses on interpreting museum collections through audio, video, and web-based storytelling... Read More →
KW

Kris Wilton

Deputy Director, Audience Experience & Learning, RISD Museum, RISD Museum
Kris Wilton is Deputy Director, Audience Experience & Learning at the RISD Museum. In her nearly 30 years of experience ranging from publishing to arts journalism to communications and media production within arts and nonprofit settings, she has worked to widen audiences for arts... Read More →
avatar for Ariel Hirschhorn

Ariel Hirschhorn

Design Technologist, RISD Museum
Ariel Hirschhorn (they/them) is the design technologist at the RISD Museum, where they work on digital infrastructure and stewardship and technology research. They aim to make the RISD Museum’s collection open and accessible through data sharing, digital publishing, and interactive... Read More →
AH

Alex Hanesworth

Audio Producer, Echo Co-Op
Alex Hanesworth (they/them) is an audio storyteller and sound designer. They are invested in community oral history, the poetics of space, and in the liberatory potential of memory work. They have created media for the Center for Restorative History at the National Museum of American... Read More →
Thursday October 22, 2026 3:15pm - 4:00pm PDT
512 Willapa

3:15pm PDT

Will GenAI kill the website as we know it?
Thursday October 22, 2026 3:15pm - 4:00pm PDT
The rise of generative AI interfaces, from conversational search to autonomous agents, is quietly dismantling some of the most foundational assumptions of web publishing. Traffic patterns are shifting. Zero-click interactions are rising. Content that once drove users to a website is increasingly consumed before a visit ever happens. This panel session explores what these changes mean in practice for organizations that have invested heavily in their web presence: how to think about visibility in an AI-mediated landscape, what "reach" means when your content is an input to someone else's model, and how the role of the website is changing from destination to signal. The death of the website is the wrong question, but the right instinct: what is actually dying is a set of assumptions about how people find, access, and relate to content online. Rather than declaring the website dead, this panel makes the case for a more nuanced transition that requires content strategists, developers, and digital leaders to fundamentally rethink what a website is for.
Speakers
avatar for Douglas Hegley

Douglas Hegley

Chief Digital Officer, Metropolitan Museum of Art
Douglas Hegley is the Chief Digital Officer at The Metropolitan Museum of Art. He’s been working in museums for over 25 years, helping organizations and their staff adapt to a changing world, especially to the rapid innovations in digital technologies. His primary goal - always... Read More →
avatar for David Newbury

David Newbury

Senior Director, Public Technologies, Getty Museum
David Newbury is the Assistant Director, Software and UX, at Getty, where he works with cultural heritage professionals, researchers, scientists and technologists to find common solutions to technical and scholarly problems. In this capacity, he leads the team responsible for public-facing... Read More →
avatar for Matt Tarr

Matt Tarr

Senior Director, Digital, American Museum of Natural History
Matt Tarr is Senior Director, Digital at the American Museum of Natural History. From hand-coding ActionScript in the early days to leading cross-functional strategy in one of the world’s most complex cultural institutions, his focus is on delivering durable, mission-aligned value—both... Read More →
avatar for Andrea Ledesma

Andrea Ledesma

Director of Strategy and Operations, Monterey Bay Aquarium
Andrea Ledesma spends a lot of time in museums and online. She specializes in digital strategy, product management, and project management in the cultural sector and has worked with institutions including the Field Museum, Tenement Museum, and National Park Service. Now as Director... Read More →
avatar for Martín Franzini

Martín Franzini

Head of Digital Product and Experience, National Gallery of Art
Martin takes a user-centered approach to delivering digital solutions that help welcome all people to explore and experience art, creativity, and our shared humanity. As head of product for the National Gallery of Art, he works alongside talented folks to innovate, connect, and deliver... Read More →
Thursday October 22, 2026 3:15pm - 4:00pm PDT
Elwah Ballroom

3:40pm PDT

Mondrian at MoMA: Crafting interactive narratives from scientific research
Thursday October 22, 2026 3:40pm - 4:00pm PDT
For an upcoming exhibition on the artist Piet Mondrian, MoMA is using digital technology to present conservation research that unfolds some of the major narratives and questions of the exhibition: how did Mondrian's migration to New York affect his art; why did he revise and double-date artworks that he had 'finished' in Europe; and what does it mean to make a painting, in his words, "more Boogie Woogie". This work has involved a number of creative challenges: Technical, very specific research findings need to be moulded into engaging narratives that can be appreciated by a broad range of audiences, satisfy different preferred learning modalities, and navigate areas where knowledge is theoretical and incomplete clearly. In an age rife with digital misinformation, it is especially important that museums speak to people effectively and confidently. This session will cover the creative and educational approaches we took to address these challenges and excavate for visitors another fascinating layer of Mondrian’s life and work.




We’ll also speak to some of the considerations from the design and technology perspective. Using AI-assisted rapid prototyping to minimize development time, creating reusable templates that are easy for content creators to deploy, building in flexibility in the form of modes and overrides that allow the interactive to serve the bespoke needs of particular narratives or exhibitions.




Though the Mondrian interactive is the star of this particular session, we’ll also speak to our broader effort to develop our suite of digital interactives - publications, chronologies, 3d views, geographic stories, music, conservation stories and more. We’re also looking into a system of lightweight experiences like trivia and treasure hunts made for special events. Our ultimate aim, like many of our peer institutions, is to be able to build a sustainable roster of digital interactives that can disseminate knowledge, delight visitors, and be adaptable enough to tell the many, many stories that need to be told at our museum in a sustainable way.
Speakers
avatar for Madhav Tankha

Madhav Tankha

Assistant Director of User Experience, The Museum of Modern Art (MoMA)
My work focuses primarily on digital product design and UX research for museums. I'm currently Assistant Director of User Experience at the Museum of Modern Art (MoMA), and have previously worked at The Metropolitan Museum of Art. I also teach at Pratt School of Information in New... Read More →
GB

George Benson

Manager, Interpretation, Research & Digital Learning, The Museum of Modern Art (MoMA)
I oversee interpretive planning for temporary exhibitions and collection galleries at MoMA. My commitment to audience-centered storytelling and experience with interpretive planning has been honed over 10 years working at the British Museum, V&A, Cooper Hewitt, and MoMA.
Thursday October 22, 2026 3:40pm - 4:00pm PDT
501 Chiwawa

6:00pm PDT

Evening Reception
Thursday October 22, 2026 6:00pm - 8:00pm PDT

Thursday October 22, 2026 6:00pm - 8:00pm PDT
Pacific Science Center 200 Sue Bird Court N., Seattle, WA 98109
 
Share Modal

Share this link via

Or copy link

Filter sessions
Apply filters to sessions.
Filtered by Date -