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Friday, October 23
 

9:45am PDT

Designed to Draft, Not Author: What Museum Partners Revealed About AI, Accessibility, and Trust
Friday October 23, 2026 9:45am - 10:30am PDT
Many museum digital projects have an accessibility gap. Images go without alt-text not because institutions don't care, but because writing it at scale – across hundreds of objects, for rotating content, with limited staff – is genuinely hard. When Bloomberg Connects introduced AI-generated alt-text into its CMS, the goal was to close that gap. What we learned was something different: that trust in an AI tool isn't primarily about what the AI can do. It's about what the human can still decide.

This session tells that story from both sides of the table.

In a structured 9-institution pilot, we ran 450+ images through the tool and measured every interaction. Every metric outperformed its target. But the most striking result wasn't the acceptance rate or the time savings; it was that 100% of pilot partners reported feeling in control of the final alt-text. That didn't happen by accident. It was the product of specific design choices: a clear visual separation between AI suggestion and human-editable field, an explicit accept or reject step, no auto-population. The design assumed that curatorial judgment was non-negotiable, and partners felt it.

The pilot also surfaced harder questions that design decisions alone couldn't resolve. When the AI consistently omits skin tone in portraits, is that a safe default or an act of erasure? When it recognizes one religious figure and not another, what does that reveal about whose cultural knowledge is encoded in the model? Partners didn't just want to know what the tool could do: 7 out of 9 asked us to document what it wouldn't do, and why. That transparency mattered as much as the output.

By the time of this session, the tool will have been live across Bloomberg Connects' full partner network for 5 months. This panel draws on the controlled pilot findings and the real-world launch data together, giving attendees both the structured experiment and the longitudinal test of whether what worked with 9 institutions holds at scale.

The session is structured as a panel of co-presenters, not a product demo. Each presenter brings a distinct perspective and a specific artifact – a real image, a before-and-after alt-text, a moment where they overrode the AI – to ground their contribution in practice. Attendees will leave with frameworks they can apply to their own AI adoption decisions, not as a question of capability, but as a question of institutional fit, governance, and what trust actually requires.

Session structure:

10 min - Bloomberg Connects platform framing: the accessibility problem and the design hypothesis       

10 min - Wolfsonian-FIU's experience what they expected, what surprised them, anchored in a specific example from their collection

10 min - Baltimore Museum of Art's experience: where the tool held up and where it raised harder questions, anchored in a specific example from their collection

15 min - Group discussion & Q&A: building across all 3 perspectives on trust, control, and what they'd do differently
Speakers
DP

Dasha Pushkareva

Senior Product Manager, Bloomberg Connects
Dasha is a Senior Product Manager at Bloomberg Connects, where she leads product development for the partner experience. Her work focuses on how cultural institutions use Bloomberg Connects' tools to build and manage digital guides for their collections, including the AI-generated... Read More →
MO

Mark Osterman

Assistant Director of Digital Experiences, The Wolfsonian-FIU
Mark earned a BFA from the School of Visual Arts, an MA from New York University, and a Doctor of Education from Florida International University, with a focus on arts, literacy, and learning technologies. He has presented nationally and internationally on technology in museums as... Read More →
BS

Brittany Strupp

Manager of Interpretation & Evaluation, Baltimore Museum of Art
Brittany is a Manager of Interpretation & Evaluation at the Baltimore Museum of Art with 20+ years of experiences in the Arts and Culture sector.
Friday October 23, 2026 9:45am - 10:30am PDT
Elwah Ballroom

10:45am PDT

Artists’ Tools, Museum Stories: Creative Coding in the Age of AI
Friday October 23, 2026 10:45am - 11:30am PDT
As generative AI and emerging “vibe coding” workflows rapidly lower technical barriers, museum professionals with varying levels of software development expertise can expand experimentation with visual methods of data inquiry using creative coding, data visualization, and interactive storytelling. This session explores how artist-centered technologies—particularly the long-running open-source creative coding platform Processing—can help museums uncover new insights, reveal hidden relationships in collections data, and prototype new forms of public engagement.

Bringing together perspectives from the Georgia O’Keeffe Museum, New Mexico Highlands University, and the Processing Foundation, panelists will discuss how creative coding, open-source tools, and AI-assisted workflows can expand experimentation. Through practical examples and case studies, the session will examine how museums can begin working with these tools, evaluate appropriate technologies and AI models, collaborate effectively with developers, and thoughtfully transition from prototype to production. Panelists will also reflect on how these lowered barriers may expand participation in open-source creative technology communities, enabling a wider range of museum professionals, artists, and educators to experiment, contribute, and shape emerging digital practices. The session will also highlight emerging support structures, including mentorship and grant opportunities from the Processing Foundation, that can help sustain creative coding initiatives over time.

At a moment when trust in digital information systems is increasingly fractured, creative coding offers museums new ways to make interpretation, process, and inquiry more visible. Panelists will explore how these approaches can support long-term relevance and trust by encouraging transparency, experimentation, and broader participation in shaping digital cultural experiences.
Speakers
avatar for Liz Neely

Liz Neely

Curator of Digital Experience, Georgia O'Keeffe Museum
Liz Neely (she/her) is the Curator of Digital Experience at the Georgia O’Keeffe Museum. She designs online and in-person experiences using technology to help audiences engage with the art and life of Georgia O’Keeffe. She is the product lead for the innovative catalogue raisonn... Read More →
ML

Miriam Langer

Professor at New Mexico Highlands University / Board member at The Processing Foundation, New Mexico Highlands University
Miriam Langer (she/her) is a professor of media arts/cultural technology at New Mexico Highlands University, an Hispanic Serving public institution in northeastern New Mexico. Miriam has been a professor of multimedia & interactivity with a focus on cultural technology at NMHU since... Read More →
JL

Jonathan Lee

Professor of Software Systems Design, New Mexico Highlands University, New Mexico Highlands University
Jonathan Lee is a Professor of Software Systems Design in the Department of Media Arts at New Mexico Highlands University (NMHU). He earned a Master of Media Arts from NMHU and a Bachelor of Science in Computer Science from the University of North Texas. His expertise specializes... Read More →
Friday October 23, 2026 10:45am - 11:30am PDT
502 Cowlitz

10:45am PDT

Design for the Visit! A Jobs to Be Done Approach to Making Your Website Work, Work, Work
Friday October 23, 2026 10:45am - 11:30am PDT
For the Minneapolis Institute of Art (Mia), the answer is clear: increase in-person visitation and help the museum reach its goal of one million annual visits. But like many institutions, Mia’s website was not originally designed with that level of strategic specificity. It functioned as a broad information resource—useful, but not intentionally structured to drive visits, guide decisions, or build ongoing relationships with audiences.




In this session, Mia and Forum One share how they are approaching the challenge of rethinking the website’s role as part of a broader, cross-functional system. The work began with detailed end-to-end service blueprinting, mapping visitor journeys across digital and physical touchpoints to understand how marketing, content, staff interactions, and technology systems intersect to shape the experience. This process surfaced critical gaps: moments where interest is generated but not converted, and where no single team owns the full journey.




Building on this foundation, the team is applying a Jobs to Be Done (JTBD) approach to focus on what visitors are actually trying to accomplish—such as planning a visit or discovering events. By defining these jobs, the team can better understand the systems required to support them and identify targeted opportunities to reduce friction and improve outcomes.




The session includes an interactive mapping activity where participants will map a visitor journey and the systems that support it, making visible the cross-functional nature of their own organizations. From this shared view, presenters will introduce a practical approach to identifying small, testable improvements tied to specific moments in the journey.




As institutions develop a clearer understanding of user pathways and patterns, they unlock new opportunities to experiment with growth loops—designing experiences that encourage repeat visits, sharing, and deeper engagement over time. Rather than optimizing for one-time interactions, this approach supports more intentional, repeatable audience growth.




Attendees will leave with a framework for approaching their own work: not as a one-time redesign effort, but as an ongoing, iterative process for improving systems that support real-world outcomes.
Speakers
avatar for Kristen Torres Korman

Kristen Torres Korman

Head of Web & Digital Engagement, Minneapolis Institute of Art
As a creative at heart, I pair vision with strategy. I bring together storytelling, design thinking, and emerging technology to reimagine digital experiences and drive transformational change. Over the past decade, I’ve led initiatives across design, branding, and multichannel marketing... Read More →
KS

Kate Smith Williamschen

Head of Audience Project Management, Minneapolis Institute of Art
Kate Smith Williamschen heads up audience project management at the Minneapolis Institute of Art, where she spends most of her time untangling complexity and helping teams do their best work. Her background runs from museum operations to organizational leadership, which means she... Read More →
BW

Beth Watson

Director of Strategy, Forum One
Beth Watson is a strategist, organizational designer and systems thinker who helps mission-driven organizations rethink how their digital ecosystems support real audience needs in a rapidly changing landscape shaped by AI and shifting user behaviors. She has worked with cultural institutions... Read More →
Friday October 23, 2026 10:45am - 11:30am PDT
501 Chiwawa

10:45am PDT

My Huntington: Integrating Trust, Teams, and Tech
Friday October 23, 2026 10:45am - 11:30am PDT
Following our previous sessions—One Collection to Rule Them All (MCN 2024) and Future-Proofing through Sustainability and Resilience (MCN 2025)—we return with the third chapter in our evolving story of digital transformation at The Huntington. Framed by this year’s themes of trust and longevity, our session explores not just how an organization grows its technology infrastructure and digital capacity, but also how enduring relationships make that growth possible. Centered on the recently launched My Huntington Portal, we’ll share the realities behind the work: aligning multiple vendors around an ambitious technical roadmap to integrate our CMS with our ticketing/membership, retail, and CRM systems; facing critical business decisions; cultivating stakeholder buy-in; and coordinating across diverse internal teams and priorities. We’ll examine how to ensure that what you build remains sustainable—not only for the organization, but for the people responsible for maintaining and evolving it.

In summer 2025, The Huntington began efforts to create an industry-leading integrated customer portal that would simplify visitor and member account management and power a personalized website experience – including tailored calendar listings and other targeted content based on the unique aspects of the visitor’s customer profile. Our goals were for the portal to drive additional earned revenue through targeted marketing and upsell opportunities, increase engagement and member satisfaction through a carefully designed user experience, and maximize operational efficiency through reliable data workflows. This would be a critical strategic cornerstone to our “One Huntington” ethos and revamped brand message – we need to appear as a unified entity to the public and be gracious hosts online, as we are in person, to build and maintain brand loyalty and satisfaction. 

In this session, The Huntington, Co-Curator, and Cogapp will show how the project moved from strategy into implementation without losing alignment across teams, systems, and priorities. Co-Curator will share how the portal was built inside Shopify Customer Accounts, using a reusable custom application layer shaped through this work and now being adapted for other cultural organizations. Cogapp will show how that member context extends into huntington.org through personalized calendar and content experiences, tighter paths into ticketing, and clearer upgrade opportunities. Rather than focusing only on the finished product, we’ll unpack the architecture decisions, handoffs, and governance patterns that made the work sustainable—and increasingly repeatable—for cultural organizations with different systems, teams, and constraints.

At the heart of our project, and our success, is trust: a client-vendor-collaborator partnership built over time and essential to making complex digital change possible.
Speakers
avatar for Alyssa Machida

Alyssa Machida

Digital Product Manager, The Huntington
Alyssa Machida is the Digital Product Manager at The Huntington in San Marino, California, located on the ancestral lands of the Gabrielino-Tongva and Kizh Nation peoples. She oversees The Huntington’s public-facing digital portfolio, including its flagship website, huntington.org... Read More →
avatar for Louise Cole

Louise Cole

Production Director, Cogapp
Louise oversees delivery at Cogapp and is involved in all aspects of our work with leading museums, galleries, libraries, and archives to help them shine more brightly online.
Over 13 years Louise has led our work with many museums including Whitney Museum of American Art, National Portrait Gallery, London and MoMA. Most recently, Louise has been responsible for projects with The Huntington, the Visual Commentary on Scripture with King’s College London... Read More →
BP

Bradley Platz

Director, Co-Curator
Bradley is founder of Co-Curator, a digital product and commerce agency focused on museums and cultural institutions. He leads strategy and technical delivery for projects that connect ecommerce, membership, ticketing, CRM, and authentication into unified audience experiences. At... Read More →
Friday October 23, 2026 10:45am - 11:30am PDT
Elwah Ballroom

11:45am PDT

Accessibility at Scale: Two Case Studies in Using AI to Write and Publish Visual Descriptions
Friday October 23, 2026 11:45am - 12:30pm PDT
Visiting an art museum often heavily relies on visual perception. For patrons who are blind or low vision, this dependence significantly impedes their experience. By conveying an artwork’s composition and content through a descriptive textual representation, museums can help close this gap. However, most museum collections are too vast to manually develop descriptions for each object, inspiring the question, “how can AI help streamline the writing process?”

Over the past two years, a collaborative, inter-museum working group of US-based art museums has been exploring using generative AI to provide image descriptions and alt- text for artwork. This session will explore how two of these museums, the Cleveland Museum of Art (CMA) and the National Gallery of Art (NGA), implemented comprehensive workflows to make visual descriptions available online for every primary image in their collections.

This session will dive into the technical, practical, ethical, and conceptual challenges inherent in developing generative AI pipelines in production and sharing this content with the public. We will share key decision points and processes put in place to instill confidence both internally and externally in the generated descriptions and maintain that confidence as new images become available and are described moving forward.

We will discuss in depth our respective approaches for developing infrastructure to develop, test, and integrate the descriptions with internal systems, and the strong collaboration with teams across each museum throughout the process. Emphasizing the importance of thoughtfully and responsibly sharing these descriptions, we will also talk through our final steps for publishing the descriptions for the public and continuing to gather feedback post-production.

Finally, each museum will share their next steps on image descriptions and their broader uses of AI that have developed out of this work, including broader cross-collection discovery efforts and accessible in-gallery experiences.
Speakers
TB

Tara Bobinac

Associate Developer, The Cleveland Museum of Art
Tara is the Associate Developer at the Cleveland Museum of Art, having joined the Digital Innovations team at CMA full-time in 2025 after working as a contractor for several years. She handles a wide range of projects on both the backend and the frontend and comes specifically from... Read More →
avatar for Julia Demarest

Julia Demarest

Data Scientist, National Gallery of Art
Julia is a data scientist at the National Gallery of Art with a decade of experience in data analytics and visualization across the public sector. At the National Gallery, Julia works on projects related to strategic metrics, statistics, dashboarding, machine learning, and AI. She... Read More →
Friday October 23, 2026 11:45am - 12:30pm PDT
Elwah Ballroom

11:45am PDT

Insight at the Museum: How Smithsonian's UX Lab Builds User Trust in Digital Products
Friday October 23, 2026 11:45am - 12:30pm PDT
Museums are among the most trusted institutions in our world, but do our digital interfaces earn or erode that trust? Long-lived digital products such as online collections, educational resources, and online exhibitions represent significant investments and access points for museums. Ensuring that these products are easy and enjoyable to use is central to maintaining public trust and institutional longevity. In other words, trust is a UX issue.

This session explores the origin, structure, and impact of the Smithsonian’s User Experience (UX) Lab, a pan-institutional program designed to embed user research into everyday digital decision-making. Launched by the Office of Digital and Innovation as an internal service offering, the UX Lab partners with museums, libraries, and research units to conduct usability studies that generate actionable findings and build a more user-centered culture across a complex organization. 

The presentation will highlight several UX Lab studies, including one focused on the National Museum of American History’s online collections catalog and related discovery experiences. Attendees will learn how key audiences such as researchers, educators, and history enthusiasts interact with museums online, where their expectations break down, and what that reveals about long-term risks and design opportunities for improving digital collections platforms.

The session concludes with practical takeaways from across the 18 UX Lab studies conducted so far that any museum—regardless of size, budget, or technical maturity—can apply to improve digital experiences and support their mission for the long haul.
Speakers
avatar for Sara Snyder

Sara Snyder

Director of Digital Experience, Office of Digital and Innovation, Smithsonian Institution
Sara Snyder is the Director of Digital Experience in the Smithsonian’s Office of Digital and Innovation, leading public‑facing digital initiatives that connect audiences with Smithsonian collections, stories, and research. Her work emphasizes user‑centered design, open knowledge... Read More →
JG

Jordan Grant

Digital Experience Specialist, National Museum of American History
Jordan Grant is a public historian and a Digital Experience specialist at the Smithsonian's National Museum of American History. He leads several initiatives at the museum, including the museum's blog and the redesign of its online collections portal. He received his Ph.D. in U.S... Read More →
JN

John Nicholson

Principal, Marketade
John Nicholson is the founder and principal at Marketade, a UX research agency that helped establish the Smithsonian's UX Lab. John and his team specialize in building continuous research programs for digital teams, with a focus on qualitative usability testing. In addition to the... Read More →
Friday October 23, 2026 11:45am - 12:30pm PDT
502 Cowlitz

1:45pm PDT

Before the Last Witness: Digital Storytelling for History That Can No Longer Speak for Itself
Friday October 23, 2026 1:45pm - 2:30pm PDT
How does a cultural institution position itself as the definitive educational authority on a historical subject — not just today, but for a new generation to come? The generation that lived through World War II and the Truman presidency — that fought in the Pacific, rationed food on the home front, listened to Truman's voice on the radio, and cast ballots in 1948 — is nearly gone. Within a decade, the living memory of these events will be gone. What remains will be collections, documents, oral histories, photographs, and the digital records and experiences institutions build right now to carry these critical histories forward.

This session presents two history museums navigating that transition in real time: the National World War II Museum and the Truman Library Institute. Both are engaged in long-term digital strategy work explicitly designed to answer the same question from different angles: how do you build digital experiences that preserve the weight and truth of history for audiences who have no personal connection to it and who are growing up in an often-chaotic information environment?

The answer both institutions are working toward is not nostalgia. It is education and storytelling. In both cases, that ambition has produced concrete, purpose-built digital foundations designed to meet the next generation where they are.

At the Truman Library Institute, that means a new web presence which intends to surpass the official federal (.gov) site in depth and usability, also doubling down on credibility at a tenuous moment in history, paired with a quote-based AI-driven chatbot, a tool that allows students and general audiences to engage directly with Truman’s words, decisions, and legacy through a conversational interface grounded entirely in the historical record. 

At the National World War II Museum, that means a sustained investment in purpose-built digital architecture: an authoritative infrastructure designed to establish the Museum as the trusted anchor for WWII education and storytelling online. In an era when students are as likely to encounter AI-generated summaries or algorithmically surfaced partial histories as they are to find rigorous scholarship, the Museum’s digital strategy is oriented toward a clear goal: becoming the place where diverse audiences can reliably find research-driven, editorially vetted, and perspectives-inclusive accounts of World War II’s full scope and complexity.

Both institutions reflect the same underlying conviction: that the best response to a fractured information environment is not to retreat from digital engagement, but to build better, more trustworthy digital experiences and to plan for their longevity. The session will trace how each institution arrived at its approach through deep stakeholder engagement, user research, phased implementation, and a sustained commitment to organizational alignment, and then open the floor for discussion of what this work means for the broader museum field.
Speakers
SV

Stephanie Verdin

Vice President and Chief Marketing Officer, The National WWII Museum
Vice President and Chief Marketing Officer at The National WWII Museum in New Orleans, where she leads marketing, communications, digital media, analytics, and audience research for one of the city's top cultural institutions. With nearly a decade at the Museum and a background spanning... Read More →
BM

Brian McCormick

Associate Vice President of Web Development & Digital Strategy, The National WWII Museum
A senior digital strategy professional and front-end developer with 20+ years of experience building responsive, accessible websites and applications. Specializes in UI/UX design systems, CMS platforms, and graphic design — bridging technical execution and visual storytelling with... Read More →
CP

Cassie Pikarsky

Director of Strategic Initiatives, Truman Library Institute
Director of Strategic Initiatives at the Truman Library Institute, where she has led some of the organization's most significant projects — including a $30M library transformation and a Civil Rights Symposium keynote by President Biden. She holds an MBA and an M.A. in History Museum... Read More →
avatar for Kristina Jenkins

Kristina Jenkins

Lead Narrative Strategist, Bluecadet
A digital content strategist and content designer with 15+ years of experience untangling content challenges for non-profits and museums — via a proposal, prompt, article, video, content model, sitemap, or product roadmap.
Friday October 23, 2026 1:45pm - 2:30pm PDT
502 Cowlitz

1:45pm PDT

How Many Multidisciplinary Project Mangers Does It Take to Reimagine ArtLens?
Friday October 23, 2026 1:45pm - 2:30pm PDT
This session examines the reimagined ArtLens Gallery from the perspective of project management, using the framework of how we divided our responsibilities for a complex and ambitious undertaking involving multiple partners and collaborators. We divided project management roles between the physical space, the app, and the emphasis on making the experiences more inclusive and accessible to counteract the inaccessibility inherent to an art museum for blind or low vision people, while better supporting visitors with a wide range of sensory, mobility, and cognitive access needs.

We’ll share how we managed: 

- Accessible Exhibition Design: The physical design choices we implemented to make the gallery more accessible to blind or low vision visitors, also enhancing the experience for all.

- Developing a Tactile Interface: How we developed an interactive that uses a tactile reproduction of an artwork as a user interface.

- ArtLens App Rebuild: How we rebuilt the ArtLens app to make it easier for visitors to explore, learn, and connect at the CMA, under a tight, inflexible timeline. Prioritized for accessibility and inclusivity for all users, the new app is built with a unified codebase for both iOS and Android and is strategically integrated within the CMA’s digital ecosystem to leverage the existing app technologies and build on what already works.

- Dissecting the Museum Map: Using this page as a case study, we’ll examine key decisions, challenges, and outcomes, to unpack the complexities of the project and highlight the lessons learned.

- Managing App Integration with the Physical Space: Project management strategies used to align cross-functional teams around a shared docking approach that served as the technical bridge between the app and physical space and the foundation for accessibility affordances. 

- Managing Scope, Tradeoff, and Delivery Impacts: How key decisions, such as physical versus proximity docking, were scoped, evaluated, and implemented within real-world constraints, and how those choices impacted timelines, user flows, and accessibility outcomes. 

- Balancing Vision with Reality: What we’d do differently with additional time or resources and how the project continues to evolve beyond launch.

Unlike previous iterations, the reimagined ArtLens prioritizes inclusive experiences that make art matter. Through an integrated approach that combines physical exhibition design and the mobile application, the gallery offers consistent, multi-sensory experiences that reduce barriers and support independent exploration.
Speakers
avatar for Seta Nagbe

Seta Nagbe

Technical Project Manager, The Cleveland Museum of Art
Seta Nagbe is a technical project manager in the Digital Innovations department at the Cleveland Museum of Art. In her role, she manages outward-facing digital projects that support CMA’s mission to make art accessible for all. She plays a key role in delivering projects that enhance... Read More →
avatar for Tessa Shlonsky

Tessa Shlonsky

Technical Project Manager, The Cleveland Museum of Art
Tessa Shlonsky is a technical project manager in Digital Innovations at the Cleveland Museum of Art. She manages a range of outward-facing projects, from digital interactives and immersive experiences in exhibitions to ongoing enhancements of the CMA’s website. Tessa is also the... Read More →
avatar for Haley Kedziora

Haley Kedziora

Assistant Director of Digital Innovation, The Cleveland Museum of Art
I am the Assistant Director of Digital Innovation for the Digital Innovations and Technology Services department at the Cleveland Museum of Art, involved in major projects including the award-winning Revealing Krishna exhibition, the upcoming redesign of ArtLens Gallery and 3-D collection... Read More →
SM

Sara Mikail

Director of Project Management and Client Engagement, Prime Access Consulting
Sara has worked both in and with museums and cultural organizations for over a decade in various capacities. Having obtained a master’s degree at the University of Leicester’s Museum Studies Program, Sara developed a belief in the power of creating meaningful experiences to engage... Read More →
KF

Kelly Farrell

Digital Accessibility Manager, Prime Access Consulting
Kelly has extensive experience working in libraries and cultural heritage institutions, with a focus on project management for technically complex digital library projects. At PAC, she collaborates with a team of accessibility experts to guide a wide spectrum of clients to build accessible... Read More →
Friday October 23, 2026 1:45pm - 2:30pm PDT
Elwah Ballroom

2:45pm PDT

AI-Powered Access to Collections and the Future of Audience Trust
Friday October 23, 2026 2:45pm - 3:30pm PDT
Description coming soon
Speakers
AC

Andrew Cary

Vice President and Chief Digital Officer, Computer History Museum
Andrew Cary is Vice President and Chief Digital Officer at the Computer History Museum, where he leads digital strategy, technology, data, and online engagement, expanding global access to the Museum’s collections and programs while driving audience growth and impact. With more... Read More →
MP

Massimo Petrozzi

Director of Collection & Digital Initiatives, Computer History Museum
Massimo Petrozzi is the Director of Collection & Digital Initiatives at CHM. He is also the Oral History Program Coordinator. Massimo received a PhD in History of Science, Medicine and Technology from Johns Hopkins University and a master’s in information studies from the University... Read More →
avatar for Paige Bailey

Paige Bailey

AI Developer Relations Lead, Google Deep Mind
Paige Bailey is AI Developer Relations Lead at Google Deep Mind. She is an accomplished AI leader with over 15 years of experience bridging the gap between cutting-edge machine learning research and tangible business value. Instrumental in defining the developer experience for Google’s... Read More →
avatar for Laura Mann

Laura Mann

Principal, Frankly, Green + Webb
I am passionate about helping museums create more meaningful, visitor-centered experiences—both in-person and online. With over 25 years of experience in the museum and cultural sector, I work with leaders and digital teams to expand audience reach, leverage digital for impact... Read More →
Friday October 23, 2026 2:45pm - 3:30pm PDT
512 Willapa

2:45pm PDT

Building Trust That Lasts: 10 Years of Design
Friday October 23, 2026 2:45pm - 3:30pm PDT
More than a decade ago, Research Quest was recognized at NMC as a “Best of Show” prototype—an ambitious digital learning experience designed to connect students with real museum collections and scientific data. Ten years later, it has been developed into 15 distinct learning modules in use today by hundreds of educators and thousands of learners across the United States. What does it take for a digital experience not just to launch successfully, but to endure—and continue to earn trust over time?

This session offers a longitudinal case study of Research Quest’s evolution, examining the design decisions, trade-offs, and core commitments that allowed the platform to adapt across shifting technologies, audiences, and expectations without losing its integrity. As digital ecosystems accelerate and trust in information sources becomes increasingly fragile, designing for longevity requires more than innovation—it demands clarity about what should remain constant.

Drawing on close collaboration between the fields of design and the learning sciences, we will explore how foundational principles—such as centering authentic contexts, supporting inquiry-based engagement, and making scientific processes visible—have shaped both user experience and long-term credibility of the content. We will share examples of how scaffolding was refined over time to better support learners exercise data agency as they interprete complex data, understand uncertainty, and engage in evidence-based reasoning – supporting how to think not what to think.

Participants will examine what changed (platforms, interfaces, distribution models) and what did not (commitments to authenticity, learner agency, and scientific integrity), and consider how these decisions contributed to sustained use and trust. The session will also surface tensions between innovation and stability, and the realities of maintaining and evolving a digital product within institutional constraints.

As museums and cultural organizations navigate rapidly changing technological landscapes—including AI-generated content and shifting expectations around authority—this session offers a grounded perspective on designing systems that endure. Participants will leave with practical frameworks for building digital experiences that can evolve over time while maintaining credibility, relevance, and trust.
Speakers
avatar for Madlyn Larson

Madlyn Larson

Associate Director of Education Initiatives, Natural Histor Museum of Utah
As Associate Director of Education Initiatives at the Natural History Museum of Utah, Madlyn Larson focuses on the development of technology enabled learning experiences that support the development of students’ critical thinking skills. Specifically, she works with teachers, students... Read More →
avatar for Kirsten Butcher

Kirsten Butcher

Professor of Ed. Psych & Assistant VP for Faculty, University of Utah
Kirsten Butcher is a Professor of Educational Psychology at the University of Utah. Dr. Butcher's research examines how interactive educational technologies and multimedia materials can support effective learning, with particular attention to the cognitive processes employed by learners... Read More →
ML

McKenna Lane

Assistant Professor of STEM Education, University of Nevada-Reno
McKenna Lane is an Assistant Professor at the University of Nevada, Reno. She earned her PhD in Curriculum and Instruction from the University of Illinois Urbana-Champaign, where her work in the learning sciences focuses on digital curriculum design, constructivist approaches to science... Read More →
Friday October 23, 2026 2:45pm - 3:30pm PDT
502 Cowlitz

2:45pm PDT

Cultivating Awe with Art Online
Friday October 23, 2026 2:45pm - 3:30pm PDT
Jaws drop. Eyes widen. Awe is the feeling of being in the presence of something vast or profound that leads you to see the world in a different way. Regularly experiencing and reflecting on moments of awe can have long-term benefits for our minds, bodies, and social connections. It opens us up to new ways of thinking, shifts perspectives, and increases empathy. And art is the perfect place to start. 

The National Gallery of Art’s learning and engagement and visitor experience teams together with Dr. Dacher Keltner and the Social Interaction Lab at the University of California, Berkeley, have researched how people can cultivate awe through art. But how do we foster that experience online? The museum’s awe and digital content teams have experimented with developing interactive articles that encourage curiosity, wonder, emotional connection, and a deeper engagement with visual art. In this session, we’ll introduce you to the principles of awe, share insights from the National Gallery’s research, and explore how to adapt these findings into content choices—from pacing and tone to visuals and multimedia materials. You’ll leave with tools to help your online visitors pause, look closely, reflect, and find more awe in their lives.
Speakers
avatar for Isabella Bulkeley

Isabella Bulkeley

Senior Digital Content Producer, National Gallery of Art
Isabella leads editorial content for the National Gallery of Art’s website, creating articles, interactives, and more. She worked on developing the museum’s first digital content strategy, aimed at connecting new audiences across the nation with the museum’s collection. Her... Read More →
avatar for Paula Lynn

Paula Lynn

Head of Planning and Evaluation, National Gallery of Art
Paula Lynn leads audience research at the National Gallery of Art, studying visitors’ engagement, meaning-making, and emotional connection in the museum. She currently focuses on awe in art museums, including a collaboration with Dacher Keltner’s lab exploring how museums can... Read More →
Friday October 23, 2026 2:45pm - 3:30pm PDT
Elwah Ballroom
 
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